Kassoon
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NPC Generator

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Advanced [show]


Edge Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her fur is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She never swears and excessively uses polite adverbs when speaking. She has a minor phobia of water and hates getting wet.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted divine powers by her dying brother.

Motivation: She'd like to take her coworkers down a peg; and she is wracked by social anxiety

Ideals: Optimist, Gifted. Flaws: Fearful, PTSD. Bonds: Job. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Edge Of Spirit, Female Tabaxi Expert 6
Medium (5'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 17 (+3)9 (-1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Moss agate (14 gp).


Social Check DCs


Lamlis Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He is physically well-built. He wears his golden hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Doctor work with an outfit from a few towns over. Doctor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Doctor.

Motivation: He wants revenge against drow; and sabotage a competitor

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Lamlis Floshem, Male Elf Adept 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 2000 sp. Red garnet (130 gp).


Social Check DCs


Williamina Shelley, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'5" and wears a tight fitting brown shirt and pants. She has slicked back chestnut hair. She wears round tiny glasses practically rammed into her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: She got into the Spice Merchant business at a young age. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She struck the Spice Merchant job and began her own company from there.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Professionalism, Persistence. Flaws: PTSD. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Williamina Shelley, Female Human Adept 11
Medium (5'5") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 62 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 700 gp. Obsidian (12 gp). Zircon (50 gp). Chrysoprase (50 gp). Iolite (50 gp). Fiery yellow corundum (500 gp). Star ruby (500 gp). Silver pearl (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her blonde hair in a flapper bob. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: This woman loves singing and to teach people singing more than just about anything. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Gifted from a young age, Sannl studied abroad. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To prove her worth to the world; and money/treasure

Ideals: Artistic, Gifted. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Brewer

Voice: Relaxed voice

Attributes [hide]

Sannl Trueanvil, Female Dwarf Adept 3
Medium (3'9") Dwarf, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 19 (+4)14 (+2) 9 (-1)5 (-3)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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