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NPC Generator

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Advanced [show]


Cimer Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a tan coat with yellow slacks. He is bristling with hidden weapons, mostly maces and clubs. His hair is dark red and curly. His red eyes have a joyful gleam in them most of the time.

Personality: Cimer hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic, Optimist. Flaws: Mundane. Bonds: Criminal record, Family. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Cimer Haunted, Male Tiefling Barbarian 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 71 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Ignan, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 600 gp. Bloodstone (20 gp). Hematite (14 gp). Rhodochrosite (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and is wearing the road beaten gear of a warrior. His left leg appears badly burned and disfigured. His chestnut hair, when down, is lengthy. His green unseeing eyes seem to look past you.

Personality: He is happy with his job as a Bricklayer. He turns his eye from what people do, preferring to live and let live. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful slaver made him what he is. He was an apprentice working in his mother's forge. He has worked as a Bricklayer like his mother before him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Joker. Flaws: Disease. Bonds: Job, Mentor. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Randal Badger, Male Human Bard 11
Medium (5'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 21 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills Perception +6, Performance +4
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 50 pp. Onyx (70 gp). Red garnet (140 gp). Malachite (15 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Peridot (70 gp). Chalcedony (70 gp). Star ruby (1000 gp). White pearl (140 gp).


Social Check DCs


Alberich Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy grey pantaloons and a black scarf. His tied-back hair is silver. This violet eyed southerner is not easily forgotten.

Personality: Alberich is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Athletic, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Religious. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Alberich Stoutale, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp. Eye agate (9 gp). Amber (70 gp).


Social Check DCs


Gimûb Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: This man dresses in white turtlenecks beneath a brown coat with black slacks. He is muscular with a powerful set of arms. He keeps his auburn hair in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Gimûb will drive conversation. He is lazy and tries to find solutions quickly.

History: He was born in the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Extrovert, Impeccable. Flaws: Lazy. Bonds: Immigrant. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Gimûb Windsor, Male Half-Orc Ranger 1
Medium (5'7") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp.


Social Check DCs

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