Lewis Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey cloak, and he perpetually has his longbow ready. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Lewis has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Opinionated. Flaws: Disease. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 90 gp.
Warryn Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This man wears an entirely tan suit with brown socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a long silver beard with little hanging trinkets. He wears large thick round spectacles.
Personality: Eccentric and domineering, Warryn will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the north to a Carter, Warryn learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Expand his business; and to end his boredom
Ideals: Extrovert, Joker. Flaws: Mundane. Bonds: Rich, Job. Occupation: Carter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 250 gp. Black pearl (500 gp). 2 Smokesticks.
Sorath Ambition, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a tight green one piece outfit complete with pants, hood, and a cape. Her silver hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is obsessed with a lost civilization.
History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Poor. Occupation: Animal Trainer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 42 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +1 / 2d10-2, Grapple -2
Possessions: 800 gp. Star rose quartz (50 gp). Blue star sapphire (400 gp). Aquamarine (300 gp). Moss agate (11 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megged Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. His brown unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Megged hails from a village terrorized by gnolls. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Megged and his spouse have recently divorced.
Motivation: He wants revenge against gnolls; and he's repulsed by the pc
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Religious, Enemies, Family. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 40 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Black opal (600 gp).
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