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NPC Generator

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Advanced [show]


Arha Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a black shirt with thin grey vertical stripes and blue pants. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is covered beneath a completely black helmet.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the east, but her parents moved at a very young age to the south. Her mother was a mechanic, and taught her how to fix just about anything. She left for the east, certain she would find work there.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Optimist, Persistence, Impeccable. Bonds: Immigrant. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Arha Tatum, Female Half-Orc Druid 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)15 (+2) 10 (+0)3 (-4)
Skills Intimidation -1, Stealth +6
Senses Passive Perception 10
Languages Common, Orc, Auran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp.


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this northern man wears a grey coat over a blue low-cut shirt, and a deerstalker hat upon his head. His auburn hair is cut short with large spiked bangs in the front. He has gleaming, smiling gray eyes.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He receives visions of the future at random moments

History: The child of northern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bertram took refuge in the ruined castle and found the beat up club and armor he uses now. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Artistic, Gifted. Bonds: Immigrant, Nature. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Bertram Blackwood, Male Human Warrior 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)9 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Reynard Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of eastern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Secretive. Bonds: Immigrant, Nature, Adventurer. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Reynard Leeming, Male Half-Elf Commoner 5
Medium (5'8") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quillathe Nailo, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman is constantly adorned with expensive silk clothing, often dyed in bright tan and brown, and wears rings and necklaces with large, colorful gems and is in decent physical shape. Her long black hair is drawn into a two foot long braid. Her green eyes are slightly larger than normal.

Personality: She has always had a great fascination with Gnomish culture. A true patriot, Quillathe would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in a small village she learned the ways of the warrior from her mother. She struck it rich when she found rare goods in large quantities. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she has passion for adventuring and risk

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Military, Adventurer, Debt. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Quillathe Nailo, Female Elf Paladin 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)9 (-1) 9 (-1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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