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NPC Generator

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Advanced [show]


Jasmine Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She dresses like a well dressed Bowyer does. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Job, Slave, Adventurer, Enemies. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Jasmine Thorngage, Female Halfling Bard 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Anne Crane, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt and is in decent physical shape. She has wavy golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, she is a well trained Doctor. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village she learned the ways of the warrior from her father. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. After months of barely getting by, Anne managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Further expansion of business; and she has a rivalry with the church that dominates her actions

Ideals: Fighting. Flaws: Insane. Bonds: Job, Criminal record, Rich, Religious. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Anne Crane, Female Half-Elf Rogue 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 150 gp. 1 Half-Plate.


Social Check DCs


Gurdis Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries a battered nunchaku and tarnished bow as well. Her tied-back hair is black. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To protect her home.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Guardian. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Gurdis Torunn, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Rock crystal (40 gp).


Social Check DCs


Azaki Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His eyes are violet.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Azaki grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Selfish. Bonds: Poor, Slave, Adventurer. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Azaki Eathalena, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)15 (+2) 15 (+2)16 (+3)
Skills Perception +5, Performance +6
Senses Passive Perception 16
Languages Common, Elven, Aquan, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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