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NPC Generator

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Advanced [show]


Verna Underbough, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears white trousers with violet and yellow striped suspenders. She wears various colorful collared shirts. With bright blonde hair. She wears a mask on her face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is frequently practicing swordplay.

History: She was born at the edge of vast desert. As a young adult she joined a group advocating for an improvement in Halfling conditions. She has achieved small success as a Banker.

Motivation: She wants nothing more than to rejoin the army; and she'd like to take her coworkers down a peg

Ideals: Athletic. Flaws: Racist. Bonds: Job, Military, Nature. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Verna Underbough, Female Halfling Fighter 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Religion +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 1000 sp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet shirt with thin brown vertical stripes and green pants. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He works hard and plays hard.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Guy took refuge in the ruined castle and found the beat up scythe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Hedonist, Insane. Bonds: Nature, Family. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Jenkins, Male Half-Elf Expert 6
Medium (5'6") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 10000 cp.


Social Check DCs


Corkitron Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy red pantaloons and a grey scarf. His auburn hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his mother. He moved from fad to fad and when he turned 15 he discovered painting. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Slave Trader

Voice: Smoker's lung

Attributes [hide]

Corkitron Porridgepot, Male Halfling Adept 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)7 (-2) 10 (+0)12 (+1)
Skills Acrobatics +5, Investigation +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Malachite (15 gp). Red spinel (40 gp). Chrysoprase (50 gp). Chalcedony (50 gp). 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Thamuz Wary, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has moderate length dark red hair. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hasn't been sleeping well lately.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Impeccable, Justice. Flaws: Insomniac. Bonds: Criminal record. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Thamuz Wary, Male Tiefling Ranger 5
Medium (6'3") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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