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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Spring Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her hammer with her veritable burlap sack of a shirt. Her orange fur is slicked back into a classic pompadour. This blue eyed easterner is not easily forgotten.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She used her abilities to travel the world and help people.

Motivation: Revenge; and sabotage a competitor

Ideals: Gifted, Philantrophist. Bonds: Job, Rich, Enemies. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Spring Blossom, Female Tabaxi Ranger 3
Medium (5'6") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Marastyr Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'11". She is wearing the road beaten gear of a warrior. Her blonde hair is heavily combed to the left. Her amber eyes are slightly larger than normal.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has worked as a Carpenter like her mother before her.

Motivation: Money/treasure; and to end her boredom

Ideals: Fighting. Flaws: Mundane. Bonds: Religious, Family, Job, Rich. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Marastyr Goldfinder, Female Dwarf Aristocrat 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs


Trag Tewksbury, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He usually wears his white robe and has his scimitar always slung over his shoulder. His whole body is exceptionally muscular. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Gifted from a young age, Trag studied abroad. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He's since become an addict/alcoholic.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Gifted. Flaws: Terse, Addict. Bonds: Immigrant, Adventurer. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Trag Tewksbury, Male Half-Orc Bard 11
Medium (6'4") Half-Orc, Neutral Good (CR 11)
Armor Class 13
Hit Points 48 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)10 (+0) 10 (+0)11 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kody Marlee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears brown painted combat armor at almost all times. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His brown unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Bookbinder mother left him crippled. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Disease, Antagonistic. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Kody Marlee, Male Human Ranger 8
Medium (5'3") Human, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 400 gp.


Social Check DCs

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