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NPC Generator

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Advanced [show]


Emma Dudley, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown cloak and cross-gartered black stockings. Her hair is blonde and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a Mason, her mother struggled to pay the bills. She was taken from her home at a very young age. She has dedicated herself to building a better trade route.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she desires power and/or immortality

Flaws: Insane, Selfish. Bonds: Adventurer, Poor, Slave. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Emma Dudley, Female Human Aristocrat 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Acrobatics +1, Animal Handling +5
Senses Passive Perception 12
Languages Common, Orc, Druidic
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +5

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His hair is golden and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich northern family. He helped his mother out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Adventurer, Rich, Job. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Stannor Warmwater, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)9 (-1) 10 (+0)14 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Euphemia Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her red boots flare out at the collars, and she perpetually has her sai ready. She has wavy white hair. She has a dull look in her gray eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Euphemia took refuge in the old dungeon and found the beat up sai and armor she uses now. After a long history of fighting, Euphemia and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Nature. Occupation: Adventurer

Voice: Voice breaks

Attributes [hide]

Euphemia Warmwater, Female Halfling Fighter 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Vonana Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in brown turtlenecks beneath a green coat with brown slacks. She has slicked back brown hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She snorts whenever she laughs or is feeling confident. She is an amazing painter.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Many giants want her driven away; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Adventurer, Job, Enemies. Occupation: Server

Voice: Posh accent

Attributes [hide]

Vonana Steelfist, Female Dwarf Barbarian 3
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Gnome, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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