Tawar Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her blonde hair is cut jaggedly and amateurishly. She wears large thick round spectacles.
Personality: A skeptical and narcissistic woman, Tawar's first love is herself. Her second love is also herself. She has a small toy that she constantly fidgets with.
History: Born in the south to a Guard, Tawar learned a great deal about her mother's area of expertise. Over the years she perfected her riding and shooting skills. She struck the Guard job and began her own company from there.
Motivation: She feels threatened by others; and sabotage a competitor
Ideals: Impeccable. Flaws: Addict, Fearful. Bonds: Job, Nature. Occupation: Guard
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 41 (7d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Zircon (30 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rosamund Hayes, Female Human [Permalink]
Personal [hide]
Description: A 4'10" western woman, she sports grey clothing, slightly heavier than average wear. Sporting a silver mohawk this woman's hair draws a lot of attention. She has amber eyes and a grey hat with a black feather.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Around other people she will do her best to conceal her emotions and appear jolly.
History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She was granted druidic powers by her dying sister.
Motivation: Wants to have a good time and be beloved; and she has money and likes to spend it
Ideals: Athletic, Gifted, Optimist. Flaws: Shy. Bonds: Rich. Occupation: Brewer
Voice: Sounds elderly
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Just what you see.
Lorm Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long black hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Sold as a small child to a wizard, Lorm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He now owns his own business.
Motivation: Wants to work out more often; and to be a crown-heir again
Ideals: Athletic. Flaws: Forgetful. Bonds: Rich, Job, Mentor. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1100 gp. 1 Minor magic item.
Hecat Contempt, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 6'3". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a shortspear. She wears her brown hair up. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has a massive crush on the younger sibling of the Shepherd who has hired her part-time. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Shepherd arts, while her father instructed her in etiquette, music and courtly manner. Cursed with a spirit at a very young age, Hecat has worked very hard to control her curse. She got away from her former life and has fallen to alcoholism.
Motivation: She wants nothing more than to rejoin the army; and doesn't want to be a shepherd and was forced into it by her family
Flaws: Addict, Disease. Bonds: Has a crush, Family, Rich, Military. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 40000 cp. Moonstone (50 gp). Deep blue spinel (1200 gp). Rock crystal (50 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.
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