Markosian Abstract, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bastard sword, just in case. She has dyed her greying white hair a little too much giving a sharp white color. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She also has developed a complete distrust of the Gardener profession.
History: Markosian was raised in a hard working conservative environment. She moved out west to avoid the crime she committed. She struck the Locksmith job and began her own company from there.
Motivation: She is a bit of a kleptomaniac; and her name or reputation has been wronged in the past by goblins, and she desires to right it
Ideals: Disciplined. Bonds: Poor, Job, Criminal record, Enemies. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 4 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 3 (-4) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 | 2 |
Possessions: 2000 sp.
Tricking In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of the four houses of cards on her torso. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her lavender fur in a pixie cut. Her yellow eyes are slightly larger than normal.
Personality: She is business-like. She takes instructions and follows them to the letter. Tricking enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 3 years old her parents immigrated from the north. A few years later when the south was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.
Motivation: Wants her loneliness to end; and she would like to get married and retire
Ideals: Professionalism. Flaws: Hedonist. Bonds: Immigrant, Rich, Has a crush. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Good (CR 13)
Armor Class 11
Hit Points 135 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Alexandrite (1200 gp). Red spinel (140 gp). Bloodstone (50 gp). Carnelian (50 gp). Fiery yellow corundum (900 gp). Tiger eye turquoise (16 gp). Violet garnet (1200 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seebo Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean blue cloak covering his clean studded leather. His white hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Ruler business at a young age. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. After a long history of fighting, Seebo and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Racist, Forgetful, Antagonistic. Bonds: Job. Occupation: Ruler
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 133 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 21 (+5) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 900 pp. Tiger eye turquoise (4 gp). Citrine (40 gp). Moonstone (40 gp). Black opal (500 gp). Tiger eye turquoise (4 gp). Rhodochrosite (4 gp). Freshwater pearl (4 gp). Aquamarine (300 gp). Obsidian (4 gp). Bloodstone (40 gp). Amethyst (150 gp). Obsidian (4 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chem Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). He has moderate length blue hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a Slave Trader, his mother struggled to pay the bills. His mother was a mechanic, and taught him how to fix just about anything. He inherited the family business which he has now maintained for 11 years.
Motivation: A deep hatred of gnolls; and wants to open a new tavern
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Courier
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 10)
Armor Class 12
Hit Points 32 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
Possessions: Red spinel (110 gp). Fiery yellow corundum (1300 gp).
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