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NPC Generator

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Advanced [show]


Caeldrim Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Caeldrim grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Athletic, Logical. Bonds: Military, Adventurer, Job. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Caeldrim Iranapha, Male Half-Elf Warlock 5
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +4, Stealth +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Giant
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 400 gp. 1 Bullseye lantern. 1 Simple lock. 1 Bullseye lantern. 1 Backpack.


Social Check DCs


Xanaphia Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tight fitting yellow shirt and pants. She wears a deerstalker hat to hide her balding. She has green eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a ruthless business woman, a trait she acquired from her father.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. During her travels, Xanaphia and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Xanaphia discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Xanaphia fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She is wracked by social anxiety; and she feels threatened by others

Ideals: Entrepeneur, Artistic. Flaws: Disease, Fearful. Bonds: Adventurer. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Xanaphia Wasanthi, Female Half-Elf Expert 2
Medium (4'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 300 sp.


Social Check DCs


Williamina Leeming, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, violet, dusty cloak. Her auburn hair is heavily combed to the left. Her eyes are green and she is always smoking a pipe.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born to a poor family in the city she treasured whatever gifts she got. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed, Secretive. Bonds: Poor, Job. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Williamina Leeming, Female Half-Elf Druid 6
Medium (5'2") Half-Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Investigation +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp.


Social Check DCs


Bucklal Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a white cloak and cross-gartered pastel stockings. His golden hair, when down, is lengthy. His eyes are brown.

Personality: A deeply religious man he believes everything happens for a reason. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Flaws: Fearful. Bonds: Religious, Has a crush, Enemies, Rich. Occupation: Blacksmith

Voice: Ums and uhs a lot

Attributes [hide]

Bucklal Wildheart, Male Halfling Rogue 7
Small (3'1") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1200 gp. Large well-done wool tapestry (100 gp). Jeweled electrum ring (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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