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NPC Generator

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Advanced [show]


Gimûb Southey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a long red beard, and similarly colored long hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: Born to a Spy, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur, Justice, Philantrophist. Flaws: Addict. Bonds: Poor. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Gimûb Southey, Male Half-Orc Warrior 4
Medium (6'0") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 5 Acid flasks. 4 Smokesticks.


Social Check DCs


Loopmottin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a tan vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her tan boots flare out at the collars, and sports empty pouches on her belt. With wild silver hair. Her amber eyes peer out from beneath her deerstalker tan hat.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and to reunite with her old friends

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Slave, Adventurer. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Loopmottin Daergel, Female Gnome Expert 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Marbas Open, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears green painted combat armor at almost all times. He keeps his dark red hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: Marbas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Marbas grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Marbas Open, Male Tiefling Ranger 4
Medium (6'5") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Alexandrite (1000 gp).


Social Check DCs


Sammal Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His dark red hair is knotted and matted. His eyes, though not visible through his cowl, are gold.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 8 years old his parents immigrated from the east. Cursed with unlife at a very young age, Sammal has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Justice. Flaws: Disease. Bonds: Military, Immigrant. Occupation: Bowyer

Voice: Loud with bravado

Attributes [hide]

Sammal Felicity, Male Tiefling Expert 10
Medium (6'3") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 25 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 6 (-2)11 (+0) 16 (+3)12 (+1)
Skills Insight +7, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1200 gp. Blue quartz (14 gp). Onyx (60 gp). Hematite (14 gp). Rose (60 gp). Alexandrite (800 gp). Emerald (1100 gp). Alexandrite (800 gp). Black pearl (800 gp).


Social Check DCs

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