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NPC Generator

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Advanced [show]


Bucklal Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His long white hair is drawn into a two foot long braid. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bucklal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bucklal. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants his loneliness to end; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Criminal record, Has a crush. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Bucklal Stoutbridge, Male Halfling Druid 5
Small (3'2") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 15 (+2)14 (+2) 11 (+0)8 (-1)
Skills Stealth +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Draconic
Attacks Melee -1 / 2d4-4, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. Eye agate (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Markosian Idea, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has done her best to style her chestnut hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She got away from her former life and has fallen to alcoholism.

Motivation: Obtaining odd cultural Human artifacts is her passion; and she feels that her past leaves her morally obligated to help

Ideals: Gifted. Flaws: Insane, Addict, Hedonist. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Markosian Idea, Female Tiefling Rogue 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 6 (-2)15 (+2)
Skills Animal Handling +0, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 270 gp. 1 Healer’s kit.


Social Check DCs


Flame Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'7" has a big stupid grin on her face most of the time. She wears a brown small hat and brown clothes. She wears her beige fur down. She has gleaming, smiling hazel eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in a small village she learned the ways of the warrior from her mother. Like her mother and her brother before her, after school she went straight into learning to become a Guard. She's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Fighting. Flaws: Fearful. Bonds: Job. Occupation: Guard

Voice: Rolls R's

Attributes [hide]

Flame Of Claws, Female Tabaxi Commoner 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Draconic
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 900 gp. A roughly beaten golden orb (30 gp). A silver and pearl hairclip (80 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Korinn Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her brass crest in a pixie cut. Her red eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. She is able to fit into much smaller and tighter spaces than normal.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Korinn was left her mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Korinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Mentor, Military. Occupation: Scribe

Voice: Russian accent

Attributes [hide]

Korinn Jharthraxyn, Female Dragonborn Bard 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 5000 cp.


Social Check DCs

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