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NPC Generator

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Advanced [show]


Blossom Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a small hat to cover her moderate length white hair. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is fixated on the number 70. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She misses her home and complains about the freezing weather, even in summer.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. After months of barely getting by, Blossom managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She has money and likes to spend it; and seeks redemption

Ideals: Entrepeneur. Flaws: Insane. Bonds: Immigrant, Rich, Criminal record. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Blossom Fatrabbit, Female Halfling Sorcerer 3
Small (3'2") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 10 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Red garnet (100 gp). 7 Acid flasks.


Social Check DCs


Althaea Holimion, Female Elf [Permalink]

Personal [hide]

Description: She wears long strands of aquamarine and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries clubs. Her white hair is lengthy. Her eyes are brown and she is always smoking a pipe.

Personality: She is almost excessively polite to everyone, even when angry. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She comes from a rich western family. She moved from fad to fad and when she turned 15 she discovered poetry. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent mother

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Rich, Family. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Althaea Holimion, Female Elf Aristocrat 4
Medium (4'10") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 3 Antitoxin. 4 Thunderstones.


Social Check DCs


Bernard Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Glassblower uniform. He carries a battered longbow and tarnished monstrous two handed axe as well. He has wavy auburn hair. His eyes, though not visible through his cowl, are brown.

Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He is lazy, self-centered, vain, and jealous.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bernard took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has achieved small success as a Glassblower.

Motivation: To be a Map Maker again; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Job, Nature. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Bernard Thorpe, Male Human Aristocrat 9
Medium (5'6") Human, True Neutral (CR 9)
Armor Class 12
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)13 (+1) 13 (+1)8 (-1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his greatsword, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. He has wavy auburn hair. He wears a mask on his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Religious, Enemies, Adventurer. Occupation: Herbalist

Voice: Draws out vowels

Attributes [hide]

Sindri Cobblelob, Male Gnome Bard 8
Small (3'3") Gnome, Neutral Evil (CR 8)
Armor Class 14
Hit Points 58 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)9 (-1) 19 (+4)14 (+2)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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