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NPC Generator

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Advanced [show]


Loopmottin Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her red hair is lengthy and is close to two feet long. Her eyes are blue and catlike.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She can't help but pocket interesting objects she comes across

History: She is the product a well kept family trust fund and as such has never really known need. Loopmottin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Loopmottin decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She's since become an addict/alcoholic.

Motivation: Revenge; and she has decided she is irredeemable

Ideals: Disciplined. Flaws: Addict. Bonds: Criminal record, Rich, Enemies. Occupation: Server

Voice: Sleepy voice

Attributes [hide]

Loopmottin Nucklestamp, Female Gnome Adept 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 11 (+0)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Gnoll, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp.


Social Check DCs


Gesrethe Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her silver crest is heavily combed to the right. Her eyes, though not visible through her cowl, are gold.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in the west. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She left for the west, certain she would find work there.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Optimist, Gifted. Bonds: Immigrant, Debt, Family. Occupation: Painter

Voice: Posh accent

Attributes [hide]

Gesrethe Nemmonis, Female Dragonborn Warrior 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1700 sp. Violet garnet (400 gp).


Social Check DCs


Modean Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting green shirt and pants. He wears his red hair down. His white eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Modean took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Scottish accent

Attributes [hide]

Modean Cheer, Male Tiefling Commoner 15
Medium (6'8") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 6 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)18 (+4) 18 (+4)16 (+3)
Skills Investigation +9, Religion +9
Senses Passive Perception 14
Languages Common, Undercommon, Draconic, Druidic, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 8000 gp. Bloodstone (30 gp). Eye agate (9 gp). Banded agate (9 gp). Chrysoberyl (80 gp). Pink pearl (80 gp). Black pearl (300 gp). Aquamarine (300 gp). Black star sapphire (1300 gp). Malachite (9 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Red-brown spinel (80 gp). Violet garnet (300 gp).


Social Check DCs


Naill Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many blue ritualistic tattoos. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His moppish silver hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Naill was born in the south. At a young age he loved to build and create. Naill abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac.

Ideals: Entrepeneur, Persistence. Flaws: Greedy. Bonds: Criminal record, Adventurer. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Naill Selevarun, Male Half-Elf Commoner 5
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)13 (+1) 7 (-2)5 (-3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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