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NPC Generator

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Advanced [show]


Frederick Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is braided into rings. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his absent father

Bonds: Criminal record, Family, Rich, Adventurer. Occupation: Painter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Kendal, Male Human Wizard 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 2000 cp.


Social Check DCs


Zephan Wary, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop hair cut. His white eyes dart from person to person.

Personality: He can speak with the recently deceased. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. Zephan was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zephan decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 8 years.

Motivation: Seeks redemption; and expand his business

Ideals: Gifted, Optimist. Bonds: Rich, Criminal record, Job. Occupation: Beggar

Voice: Sore throat, cough

Attributes [hide]

Zephan Wary, Male Tiefling Barbarian 10
Medium (6'2") Tiefling, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 61 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Religion +6, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


Ovina Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is renowned for her bright grey dresses and hats, and she perpetually has her glaive ready. With bright silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She is lazy and tries to find solutions quickly.

History: Ovina hails from a village terrorized by illithids. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was granted necromantic powers by her dying sister.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting, Gifted. Flaws: Insane, Lazy, PTSD. Bonds: Enemies. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Ovina Broodfist, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)9 (-1) 10 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp. 1 Good lock.


Social Check DCs


Orla Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a fine chain shirt which she covers with blue colored cloaks and clothing, she is not a threatening figure. She has a very tight haircut. This brown eyed westerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Orla isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Orla grew up listening to her mother's many stories. She found a children's book about a Gnome Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has since lost track of the people in her past.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Family, Enemies. Occupation: Stableman

Voice: Sore throat, cough

Attributes [hide]

Orla Nopenstallen, Female Gnome Cleric 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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