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NPC Generator

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Advanced [show]


Veit Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in grey turtlenecks beneath a black coat with brown slacks. His tied-back hair is chestnut. His blue unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born blind and as such lacked many opportunities for work. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Immigrant, Nature. Occupation: Butcher

Voice: Scandinavian accent

Attributes [hide]

Veit Steelfist, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 350 gp. 4 Alchemist’s fire.


Social Check DCs


Verna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is still thick. Her eyes are a pleasant gray.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Barrister

Voice: Spits words with contempt

Attributes [hide]

Verna Elderberry, Female Halfling Monk 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Nicor Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green leather gloves, a green jacket, and tight pants. He wears a small hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Nicor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his father. When Nicor reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: A deep hatred of goblins; and balancing his hectic life and new barrister responsibilities is difficult

Flaws: Hedonist. Bonds: Job, Immigrant, Military, Enemies. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Nicor Suspicion, Male Tiefling Druid 12
Medium (5'5") Tiefling, Lawful Good (CR 12)
Armor Class 10
Hit Points 69 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Deception +6, Insight +3
Senses Passive Perception 9
Languages Common, Aquan, Terran, Gnome
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Coral (120 gp). Star rose quartz (60 gp). Carnelian (60 gp). Sardonyx (60 gp).


Social Check DCs


Alex Atterton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a weathered and beat up set of banded mail beneath an oversized brown coat, and his gloved hand is found clutching a pickaxe. His chestnut hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: Alex was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Persistence. Flaws: Insane, Selfish, PTSD. Occupation: Bookbinder

Voice: High pitched and raspy

Attributes [hide]

Alex Atterton, Male Human Wizard 11
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 46 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)7 (-2) 11 (+0)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Gold dragon comb with red garnet eye (1700 gp). Silver ewer (10 gp).


Social Check DCs

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