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NPC Generator

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Advanced [show]


Nazdûg Hadleigh, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His whole body is exceptionally muscular. He wears his auburn hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gifted student he started as a Stylist, but he got bored and became a Spice Merchant. He's also a talented Stylist, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Rich, Immigrant, Criminal record, Religious, Job. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Nazdûg Hadleigh, Male Half-Orc Commoner 5
Medium (6'10") Half-Orc, True Neutral (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5

Possessions: 700 gp.


Social Check DCs


Percival Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Percival's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Insomniac, Antagonistic, Shy. Bonds: Poor, Religious, Enemies. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Percival Yaeldrin, Male Half-Elf Wizard 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 400 gp. Rock crystal (30 gp). Amethyst (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arumawann Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is short and golden. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Tabaxi compassion.

Ideals: Entrepeneur, Optimist. Flaws: Racist. Bonds: Poor, Nature. Occupation: Sage

Voice: Indian accent

Attributes [hide]

Arumawann Raulnor, Male Gnome Aristocrat 10
Small (3'4") Gnome, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 99 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)17 (+3) 16 (+3)8 (-1)
Skills Intimidation +3, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Halfling, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 50 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An abacus with copper, silver and gold markers (150 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). 1 Minor magic item.


Social Check DCs


Kasdeya Art, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length white hair. She wears large thick round spectacles.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: A powerful necromancer made her what she is. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic. Bonds: Mentor, Adventurer. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Kasdeya Art, Female Tiefling Druid 1
Medium (4'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 6 (-2)15 (+2) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Peridot (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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