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NPC Generator

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Advanced [show]


Yvonne Clare, Female Human [Permalink]

Personal [hide]

Description: This woman wears brown painted combat armor at almost all times, and sports empty pouches on her belt. She wears her chestnut hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She receives visions of the future at random moments

History: She was born the only child of a wealthy merchant. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk.

Ideals: Justice, Gifted, Entrepeneur. Bonds: Adventurer. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Yvonne Clare, Female Human Monk 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 10 (+0)10 (+0) 13 (+1)5 (-3)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 10 pp.


Social Check DCs


Kildrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his glaive, he is not a threatening figure. His chestnut hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is lazy, self-centered, vain, and jealous.

History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants revenge against orcs; and many orcs want him driven away

Ideals: Entrepeneur. Flaws: Selfish. Bonds: Enemies, Job. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Kildrak Dankil, Male Dwarf Bard 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 210 gp. Deep blue spinel (300 gp). Golden yellow topaz (300 gp).


Social Check DCs


Ishmoz Palomarez, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has done his best to style his brown hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: Ishmoz was born the youngest of three triplets. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ishmoz took refuge in the old dungeon and found the beat up hammer and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A need for knowledge about a nearby landmark; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Shy. Bonds: Family, Nature, Adventurer. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Ishmoz Palomarez, Male Half-Orc Wizard 7
Medium (6'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 6 (-2)8 (-1) 13 (+1)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Emerald (700 gp). Alexandrite (1500 gp). Moonstone (60 gp). Alexandrite (1500 gp).


Social Check DCs


Silent Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. Beneath his clothing is a huge mess of scar tissue. He keeps his orange fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and to reunite with his old friends

Ideals: Joker, Impeccable, Fighting. Bonds: Slave, Adventurer. Occupation: Banker

Voice: Speaks with lips pursed

Attributes [hide]

Silent Of Storm, Male Tabaxi Commoner 3
Medium (6'4") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)18 (+4) 15 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Gnome, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp.


Social Check DCs

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