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NPC Generator

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Advanced [show]


Sun Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He has styled his black fur well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After months of barely getting by, Sun managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Depressed, Insane, Disease. Bonds: Rich, Criminal record. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Sun Of Spirit, Male Tabaxi Monk 6
Medium (6'6") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Giant
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Druuk Richie, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a small bristly mustache and wavy white hair. He wears a mask on his face.

Personality: He can speak with the recently deceased. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Druuk studied abroad. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Ideals: Gifted. Bonds: Adventurer, Immigrant, Enemies. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Druuk Richie, Male Half-Orc Barbarian 6
Medium (6'0") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Faran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'4". He wears a white shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a dagger. His black hair is heavily combed to the left. His eyes, though not visible through his cowl, are gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Professionalism, Fighting. Flaws: Disease. Bonds: Nature, Job. Occupation: Servant

Voice: Mumbles to self between sentences

Attributes [hide]

Faran Copperkettle, Male Halfling Monk 12
Small (3'4") Halfling, Chaotic Good (CR 12)
Armor Class 15
Hit Points 68 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Black opal (1100 gp). Freshwater pearl (10 gp). Bloodstone (20 gp). Aquamarine (800 gp). Blue quartz (10 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Coral (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shautha Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a mite stocky and wears dark leathers with embroidery. Her white hair, when down, is lengthy. Her green eyes are slightly larger than normal.

Personality: She has always had a great fascination with Half-Orc culture. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a island tribe. There was a wharf not far from home where she often wandered off to fish. She has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to open a new tavern; and a strong sense of loyalty to half-orc people

Ideals: Entrepeneur. Flaws: Racist, Fearful. Bonds: Nature, Job. Occupation: Cartwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Shautha Kent, Female Half-Orc Aristocrat 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 67 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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