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NPC Generator

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Advanced [show]


Myria Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white armored body suit, with a simple brown line shooting up and back down. Her brown hair is styled in orderly dreadlocks. This gray eyed easterner is not easily forgotten.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Myria was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Passionate. Bonds: Job, Poor, Adventurer. Occupation: Scribe

Voice: Voice breaks

Attributes [hide]

Myria Underbough, Female Halfling Fighter 14
Small (2'9") Halfling, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 126 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 17 (+3)15 (+2) 9 (-1)17 (+3)
Skills Insight +4, Sleight of Hand +9
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 1 Medium magic item.


Social Check DCs


Susannah Benson, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a brown collared shirt and green skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She sports a flattop hair cut. Her violet eyes dart from person to person.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is not mentally stable, and does not behave rationally; and she is terrified, and will act out of fear

Ideals: Joker, Fighting. Flaws: Fearful, Insane. Bonds: Slave. Occupation: Herbalist

Voice: Sleepy voice

Attributes [hide]

Susannah Benson, Female Human Commoner 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)10 (+0) 15 (+2)12 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +2

Possessions: 1400 gp. An abacus with copper, silver and gold markers (130 gp).


Social Check DCs


Rivaan Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Merchant, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He wears a feathered hat to cover his moderate length gold crest. His red eyes lackadaisically let the world flow into them.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Merchant business at a young age. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He became a Merchant soon after.

Motivation: Wants to raise his children well; and sabotage a competitor

Ideals: Logical, Entrepeneur. Flaws: Racist. Bonds: Job, Family. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Rivaan Kimbatuul, Male Dragonborn Expert 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)11 (+0) 13 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 110 pp. Rose (80 gp). Carnelian (80 gp). Malachite (5 gp). Chalcedony (80 gp). Chrysoprase (80 gp). Violet garnet (200 gp).


Social Check DCs


Shifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he has the majority of his body covered in plate. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Shifting embodies much of what other species detest in the Tabaxis. Further he is a bit of a stoner and is frequently out of it.

History: Gifted from a young age, Shifting studied abroad. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Shifting Running, Male Tabaxi Wizard 10
Medium (5'9") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)10 (+0) 7 (-2)16 (+3)
Skills Acrobatics +4, Intimidation +7
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 180 pp. Amethyst (70 gp). Smoky quartz (80 gp). Hematite (11 gp). Chalcedony (80 gp). Aquamarine (500 gp). Rhodochrosite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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