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Tree Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a brown suit, blue shirt, and white tie. He keeps his lavender fur in a pixie cut. His copper eyes are slightly larger than normal.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a island tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Many drow want him driven away; and a rival would like him out of the picture

Ideals: Professionalism. Bonds: Poor, Enemies, Nature, Criminal record. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tree Wing, Male Tabaxi Expert 3
Medium (5'2") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)10 (+0) 5 (-3)14 (+2)
Skills Arcana +2, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Hematite (6 gp). 1 Healer’s kit. 1 Disguise kit. 1 Good lock.


Social Check DCs


Maynild Alby, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears tight fighting clothing, which leaves very little to the imagination. Her clothes are grease stained in places. She sports auburn long hair. She wears crescent spectacles with a black brim.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of a Spy, who enjoyed hunting, Maynild was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Maynild took refuge in the large cave and found the beat up glaive and armor she uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maynild fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Maynild Alby, Female Human Warlock 4
Medium (4'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs


Arannis Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Guard. He carries with him a set of shields, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: Arannis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.

History: Arannis lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Fighting, Extrovert, Optimist. Flaws: Impulsive. Bonds: Family, Job. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Arannis Blum, Male Half-Elf Monk 12
Medium (4'9") Half-Elf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)12 (+1) 10 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: Zircon (60 gp). Aquamarine (300 gp). Black pearl (300 gp). Banded agate (8 gp). Blue star sapphire (500 gp). Hematite (8 gp). Aquamarine (300 gp). Rhodochrosite (8 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delre Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. Her chestnut hair is heavily combed to the left. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Dyer. She turns her eye from what people do, preferring to live and let live. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Rich, Job, Slave, Adventurer. Occupation: Dyer

Voice: Raspy

Attributes [hide]

Delre Caebrek, Female Dwarf Druid 12
Medium (4'2") Dwarf, Chaotic Neutral (CR 12)
Armor Class 8
Hit Points 79 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)13 (+1) 17 (+3)14 (+2)
Skills Medicine +7, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565443320

Possessions: 3000 gp. Iolite (80 gp). Sardonyx (80 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Azurite (7 gp). Deep blue spinel (1300 gp). Iolite (80 gp). Red garnet (110 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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