Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gimble Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light tan in addition to tight pants. He has styled his red hair well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To pay off his debts; and to share knowledge with the world

Ideals: Impeccable, Logical. Flaws: Impulsive. Bonds: Poor, Debt. Occupation: Bounty Hunter

Voice: Relaxed voice

Attributes [hide]

Gimble Cobblelob, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 11 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Nedda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries a battered club and tarnished mace as well. She wears a wide-brimmed hat to hide her balding. Her eyes are a pleasant gray.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She served in the navy to pay for her family's outstanding loans. Her mother took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nedda fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels threatened by others.

Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Military, Nature. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Nedda Warmwater, Female Halfling Warrior 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)15 (+2) 11 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Oloric Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long violet pants that bunch up around his shoes. His golden hair is kept up in a ponytail inside a Stetson hat. He has blue eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Oloric grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better kind of golem.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Logical. Bonds: Enemies, Adventurer, Rich, Criminal record. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Oloric Glanhig, Male Dwarf Warrior 5
Medium (4'4") Dwarf, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'8". She prefers to wear black clothing when she does not wear armor, and her gloved hand is found clutching a bastard sword. She wears a broad hat to hide her balding. She has gold eyes.

Personality: Daar hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She also is a firm believer in the womanly ideal.

History: Daar hails from a village terrorized by goblins. She moved from fad to fad and when she turned 15 she discovered singing. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Artistic, Persistence. Flaws: Impulsive. Bonds: Enemies, Adventurer. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Daar Turnuroth, Female Dragonborn Rogue 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)8 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 120 gp.


Social Check DCs

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