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NPC Generator

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Advanced [show]


Three Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and usually wears his brown robe and has his nunchaku always slung over his shoulder. His right hand appears badly burned and disfigured. His orange fur is thinning but still full. His amber eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He misses his home and complains about the freezing weather, even in summer.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with unlife at a very young age, Three has worked very hard to control his curse. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Flaws: Depressed, Antagonistic, Disease. Bonds: Immigrant. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Three Of Shadows, Male Tabaxi Aristocrat 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)12 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +1 / 2d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Sybil Ofandrus, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is constantly adorned with expensive silk clothing, often dyed in bright violet and tan, and wears rings and necklaces with large, colorful gems. Her red hair is lengthy. She is baby faced.

Personality: She loves telling others what to do and how they should feel about things. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Gifted from a young age, Sybil studied abroad. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a Adventurer soon after.

Motivation: Money/treasure; and she is unsatisfied with her job

Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Rich, Immigrant, Job. Occupation: Adventurer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sybil Ofandrus, Female Half-Elf Ranger 6
Medium (5'9") Half-Elf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)12 (+1) 11 (+0)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Sard (70 gp). Moss agate (4 gp).


Social Check DCs


Jezebeth Wish, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears a black coat over a grey low-cut shirt, and a top hat upon her head. Her blue hair is heavily combed to the left. Her silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was raised in a white middle class family as the only child. She was taken from her home at a very young age. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To protect her home; and to end her boredom

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Slave, Guardian. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Jezebeth Wish, Female Tiefling Monk 5
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 13 (+1)19 (+4)
Skills Deception +7, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Dwarven, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Quarion Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a tan scarf, and carries shortbows. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Bonds: Adventurer, Religious, Enemies. Occupation: Herbalist

Voice: Mousy voice

Attributes [hide]

Quarion Iranapha, Male Elf Druid 5
Medium (5'3") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)8 (-1) 14 (+2)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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