Hoshû Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long golden beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also hits on women, regardless of circumstances.
History: He was always a brilliant, if unscrupulous mind. Through the years after Hoshû was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Hoshû's father didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To settle down with his crush.
Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Has a crush. Occupation: Knight
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 3000 sp. Black star sapphire (600 gp). Banded agate (4 gp).
Vistra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She likes to wear grey tank tops with black skirt. Her whole body is exceptionally muscular. Her hair is long and chestnut with streaks of silver, and is pulled back with small grey clips. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: Her tongue was cut out and she uses sign language. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now mingles about in high society.
Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out
Flaws: Disease, PTSD. Bonds: Immigrant, Slave, Rich. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 sp. Chalcedony (40 gp). Lapis lazuli (13 gp). 1 Chain shirt.
Aramil Leeming, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is dressed in a clean violet cloak covering his clean studded leather. His clothes are grease stained in places. His hair is short and blonde. His gray eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Aramil was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aramil's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Aramil and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Adventurer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 23 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, violet cloak, and a wedding ring on his left hand. His auburn hair is slicked back into a classic pompadour. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has all his life been fascinated with painting.
History: He was born to loving parents in a slum to the south. He has had some formal painting training, and achieved minor success. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Secretive. Bonds: In love, Poor, Religious. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Draconic, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1800 gp. Red spinel (110 gp). Smoky quartz (50 gp). Chalcedony (50 gp). Rose (50 gp). Blue quartz (14 gp). Coral (110 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

