Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Verin Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a black suit, tan shirt, and violet tie. She sports a flattop hair cut. Her eyes are white and catlike.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the east to a Brewer, Verin learned a great deal about her mother's area of expertise. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Opinionated, Entrepeneur. Bonds: Job, Criminal record, Has a crush. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Verin Suspicion, Female Tiefling Warrior 3
Medium (5'9") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 15 (+2)18 (+4)
Skills History +3, Persuasion +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Adelard Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is still thick. He has a tattooed face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.

History: Born in the east to a Baker, Adelard learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Baker work with an outfit from a few towns over. Baker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Shepherd, but doesn't like to broadcast it.

Motivation: Regain custody of his son; and further expansion of business

Ideals: Athletic, Philantrophist, Persistence. Bonds: Job, Family. Occupation: Baker

Voice: Middle-eastern accent

Attributes [hide]

Adelard Bentham, Male Human Druid 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 30 pp.


Social Check DCs


Two Llamas Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears just a pastel suit. His black fur is smooth and relatively long. He has several tiny opal earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Dilettante business.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Two Llamas was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Two Llamas's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Dilettante

Voice: Old Prospector

Attributes [hide]

Two Llamas Moon, Male Tabaxi Barbarian 11
Medium (5'3") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 8
Hit Points 109 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 14 (+2)12 (+1) 16 (+3)11 (+0)
Skills History +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 370 pp.


Social Check DCs


Rolen Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large tan jacket. His hair is always cut to a buzz. His violet eyes lackadaisically let the world flow into them.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born the only child of a wealthy merchant. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's in love; and he wants to meet his childhood hero

Ideals: Philantrophist, Entrepeneur. Bonds: Enemies, Adventurer, Has a crush. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Rolen Netyoive, Male Elf Commoner 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs

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