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NPC Generator

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Advanced [show]


Millicent Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: She sports violet clothing, slightly heavier than average wear. Her brown hair is cut short. She has gleaming, smiling gray eyes.

Personality: She is almost excessively polite to everyone, even when angry. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Millicent grew up listening to her father's many stories. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now owns her own business.

Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and her spouse's relatives view her with great suspicion

Flaws: Shy. Bonds: Family, Adventurer, Job. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Millicent Schwartz, Female Half-Elf Warrior 13
Medium (5'1") Half-Elf, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 80 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +6, History +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +6

Possessions: 4000 gp. Large well-done wool tapestry (200 gp).


Social Check DCs


Nicor Patience, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His blue hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Nicor is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To prove his worth to the world.

Ideals: Fighting, Extrovert. Flaws: Impulsive, Disease, Insomniac. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Nicor Patience, Male Tiefling Ranger 8
Medium (6'2") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills Athletics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp.


Social Check DCs


Jebeddo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a tight fitting blue shirt and pants. His clothes are grease stained in places. His white hair is cut jaggedly and amateurishly. This brown eyed southerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Jebeddo Ningel, Male Gnome Commoner 9
Small (3'4") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 29 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1100 gp. Gold and topaz bottle stopper cork (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean blue cloak covering his clean studded leather. He has styled his red hair well, parting it to the left. His blue unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a ruthless business man, a trait he acquired from his father.

History: He was born to a criminal king-pin and mafia family His childhood dream was to be a Locksmith, but he was a colossal failure. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Expand his business; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Disease, Cynical. Bonds: Criminal record, Job. Occupation: Junk Dealer

Voice: Gruff and masculine

Attributes [hide]

Kipper Daergel, Male Gnome Adept 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)8 (-1) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 260 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs

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