Aasathra Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is yellow, and she wears a heavy green leather apron most of the time. She is physically well-built. Her rusty crest is thinning but still full. Her eyes are red and she is always smoking a pipe.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is lazy, self-centered, vain, and jealous.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.
Motivation: She's in love; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Selfish. Bonds: Enemies, Rich, Has a crush. Occupation: Healer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1500 sp. 2 Tanglefoot bags. 4 Antitoxin. 2 Acid flasks.
Ahinar Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is physically well-built. She keeps her brown hair in a pixie cut. This brown eyed easterner is not easily forgotten.
Personality: Ahinar is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She got into the Shipwright business at a young age. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Shipwright for hire.
Motivation: She has money and likes to spend it; and she is currently in port desperately looking for someone to get her out
Ideals: Extrovert. Bonds: Slave, Job, Rich. Occupation: Shipwright
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 6 (-2) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. White opal (700 gp).
Raam Brilliance, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. His hair is short and blue. He is baby faced.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: Raam was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Fighting, Passionate, Professionalism. Flaws: Secretive, Insane. Bonds: Job. Occupation: Priest
Voice: Timid voice
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 6)
Armor Class 8
Hit Points 17 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 6 (-2) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 4000 sp. Gold music box (2000 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Great Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. Her fur is cut close to her head. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is extraordinarily eccentric. She enjoys reading and quiet.
History: Born in the north to a Apothecary, Great learned a great deal about her father's area of expertise. She was an athlete and attended two major summer competitions. She never won. She now owns her own business.
Motivation: To get a good night's sleep.
Ideals: Athletic, Logical. Flaws: Insomniac, Insane. Bonds: Rich, Job. Occupation: Apothecary
Voice: Slurs words
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 68 (11d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 9 (-1) | 19 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Terran, Giant
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 800 gp. Fire opal (1200 gp). Sardonyx (30 gp). Red-brown spinel (120 gp). Black pearl (1400 gp). Jasper (30 gp). Rose (30 gp). Amber (120 gp). Amethyst (120 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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