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NPC Generator

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Advanced [show]


Spear Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is wearing a long, brown cloak. She has dyed her greying beige fur a little too much giving a sharp beige color. Her eyes are a pleasant yellow.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born in a small forest village. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Many giants want her driven away; and she's looking for her big break

Ideals: Philantrophist. Bonds: Rich, Nature, Adventurer, Enemies. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Spear Shoe, Female Tabaxi Rogue 7
Medium (5'11") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)16 (+3) 10 (+0)12 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dalaba Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman is renowned for her bright tan dresses and hats. She wears a wide-brimmed hat to hide her balding. Her hazel unseeing eyes seem to look past you.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Persistence, Gifted. Flaws: Disease, Fearful, Antagonistic. Bonds: Family. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Dalaba Nucklestamp, Female Gnome Cleric 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)9 (-1) 16 (+3)15 (+2)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 30000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Aura Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Unemployed does. He is portly but not overly obese. His white fur is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling blue eyes.

Personality: Aura hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. He was an apprentice working in his father's forge. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and he is greedy

Ideals: Artistic. Bonds: Job, Criminal record, Rich, Enemies. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Aura Shore, Male Tabaxi Wizard 10
Medium (5'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 9 (-1)17 (+3)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 700 gp. Brown-green garnet (130 gp). Aquamarine (800 gp). Chrysoprase (80 gp). Amethyst (130 gp). Jet (130 gp). Rhodochrosite (10 gp). Amethyst (130 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He carries with him a set of halberds, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gimurt was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To unite with his brother; and wants to raise his children well

Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Family, Slave. Occupation: Tanner

Voice: French accent

Attributes [hide]

Gimurt Morigak, Male Dwarf Rogue 8
Medium (4'1") Dwarf, Neutral Good (CR 8)
Armor Class 12
Hit Points 67 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 18 (+4)10 (+0) 11 (+0)10 (+0)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 300 gp. Hematite (15 gp). Lapis lazuli (15 gp).


Social Check DCs

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