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NPC Generator

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Advanced [show]


Two Llamas Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Mortician uniform. She keeps her cinnamon fur in a pixie cut. Her green eyes peer out from beneath her Stetson brown hat.

Personality: Stoic and calm, she prefers to meditate than take action. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When she was but 3 years old her parents immigrated from the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mortician work with an outfit from a few towns over. Mortician work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Job, Immigrant. Occupation: Mortician

Voice: Switch between two voices

Attributes [hide]

Two Llamas Of Spirit, Female Tabaxi Barbarian 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 17 (+3)17 (+3)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dustin Dryden, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a grey shirt with thin green vertical stripes and brown pants. His hair is long and golden with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born to a pair of adventurers, Dustin grew up listening to his father's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Dustin Dryden, Male Human Expert 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 9 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Mozikth Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He carries with him a set of rapiers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His crest is bronze and curly. His fierce gold eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Mozikth reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: In love, Rich, Military. Occupation: Shoemaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mozikth Jerynomonis, Male Dragonborn Paladin 7
Medium (6'2") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 12 (+1)17 (+3) 13 (+1)6 (-2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal, Terran, Druidic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Golden yellow topaz (1100 gp). Bloodstone (60 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Flask In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a tight pastel one piece outfit complete with pants, hood, and a cape, and a wedding ring on her left hand. She wears a broad hat to hide her balding. Her eyes are blue and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 17th year, her parents were killed by a dire rats raid, leaving Flask alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and revenge

Ideals: Joker. Bonds: In love, Rich, Religious, Enemies. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Flask In the Storm, Female Tabaxi Rogue 18
Medium (4'11") Tabaxi, Lawful Neutral (CR 18)
Armor Class 12
Hit Points 106 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Perception +5, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2

Possessions: 3000 gp. Golden yellow topaz (900 gp). Eye agate (10 gp). Emerald (1500 gp). Eye agate (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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