Nithther Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. He has moderate length bronze crest. His eyes are red and catlike.
Personality: He likes to make people angry or surprised. He is a great chef.
History: Nithther was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.
Motivation: To pay off his debts; and he has comitted a past crime that haunts him to this day
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Poor, Criminal record, Debt. Occupation: Carpenter
Voice: Raspy
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is black and curly. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Dilettante, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He feels threatened by others.
Ideals: Optimist. Flaws: Fearful, PTSD. Bonds: Poor, Job. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Habor Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Habor and his spouse have recently divorced.
Motivation: Tiefling compassion; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive, Antagonistic, Racist. Bonds: Rich. Occupation: Barkeep
Voice: Sleepy voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Evil (CR 18)
Armor Class 11
Hit Points 66 (18d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Elven, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 4000 gp. Aquamarine (1600 gp). Violet garnet (1600 gp). Jet (160 gp). Deep green spinel (160 gp). Chrysoprase (20 gp). Obsidian (4 gp). Azurite (4 gp). Onyx (20 gp). Chalcedony (20 gp). Deep blue spinel (1600 gp). Chalcedony (20 gp). Obsidian (4 gp). Moss agate (4 gp). Black pearl (1600 gp). Red spinel (160 gp). Lapis lazuli (4 gp). Brown-green garnet (160 gp). Aquamarine (1600 gp). Jade (160 gp). Freshwater pearl (4 gp). Black pearl (1600 gp). Banded agate (4 gp). Bloodstone (20 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Eye agate (4 gp). Star rose quartz (20 gp). Freshwater pearl (4 gp). Azurite (4 gp).
Zepar Torment, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Bricklayer. He has styled his white hair well, parting it to the right. He wears large thick round spectacles.
Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.
History: He comes from a rich northern family. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he is greedy
Ideals: Athletic, Optimist, Gifted. Bonds: Job, Rich. Occupation: Bricklayer
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp. Rose (40 gp). Black pearl (1200 gp). Zircon (40 gp). 3 Holy water.
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Their contribution stands as a beacon of hope for all adventurers!

