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NPC Generator

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Advanced [show]


Nithther Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He has moderate length bronze crest. His eyes are red and catlike.

Personality: He likes to make people angry or surprised. He is a great chef.

History: Nithther was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently he has begun working with bootleggers and crooks.

Motivation: To pay off his debts; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Poor, Criminal record, Debt. Occupation: Carpenter

Voice: Raspy

Attributes [hide]

Nithther Beryntolthropal, Male Dragonborn Warlock 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: Jade (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimurt Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is black and curly. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a Dilettante, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He feels threatened by others.

Ideals: Optimist. Flaws: Fearful, PTSD. Bonds: Poor, Job. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gimurt Rumnaheim, Male Dwarf Commoner 4
Medium (4'0") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 17 (+3)8 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Habor Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Habor and his spouse have recently divorced.

Motivation: Tiefling compassion; and to prove his worth to the world

Ideals: Gifted. Flaws: Impulsive, Antagonistic, Racist. Bonds: Rich. Occupation: Barkeep

Voice: Sleepy voice

Attributes [hide]

Habor Bedlam, Male Tiefling Wizard 18
Medium (6'3") Tiefling, Neutral Evil (CR 18)
Armor Class 11
Hit Points 66 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)19 (+4) 12 (+1)11 (+0)
Skills Nature +10, Religion +10
Senses Passive Perception 11
Languages Common, Celestial, Gnoll, Elven, Undercommon
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day184444444332

Possessions: 4000 gp. Aquamarine (1600 gp). Violet garnet (1600 gp). Jet (160 gp). Deep green spinel (160 gp). Chrysoprase (20 gp). Obsidian (4 gp). Azurite (4 gp). Onyx (20 gp). Chalcedony (20 gp). Deep blue spinel (1600 gp). Chalcedony (20 gp). Obsidian (4 gp). Moss agate (4 gp). Black pearl (1600 gp). Red spinel (160 gp). Lapis lazuli (4 gp). Brown-green garnet (160 gp). Aquamarine (1600 gp). Jade (160 gp). Freshwater pearl (4 gp). Black pearl (1600 gp). Banded agate (4 gp). Bloodstone (20 gp). Deep blue spinel (1600 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Eye agate (4 gp). Star rose quartz (20 gp). Freshwater pearl (4 gp). Azurite (4 gp).


Social Check DCs


Zepar Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Bricklayer. He has styled his white hair well, parting it to the right. He wears large thick round spectacles.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: He comes from a rich northern family. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and he is greedy

Ideals: Athletic, Optimist, Gifted. Bonds: Job, Rich. Occupation: Bricklayer

Voice: Dutch accent

Attributes [hide]

Zepar Torment, Male Tiefling Warrior 5
Medium (5'9") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 200 gp. Rose (40 gp). Black pearl (1200 gp). Zircon (40 gp). 3 Holy water.


Social Check DCs

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