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NPC Generator

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Advanced [show]


Osco Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He dresses in red turtlenecks beneath a yellow coat with pastel slacks, and his gloved hand is found clutching a crossbow. His hair is short and blonde. His green eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He got away from his former life and has fallen to alcoholism.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Flaws: Antagonistic, Addict. Bonds: Military, Job, Family. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Osco Warmwater, Male Halfling Warrior 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 24 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 4 (-3)11 (+0) 17 (+3)10 (+0)
Skills Acrobatics +7, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +3

Possessions: 500 gp.


Social Check DCs


Nimble Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. His black fur is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Nimble took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. During his travels, Nimble and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nimble discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nimble fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Opinionated, Gifted, Impeccable. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Nimble Of Ale, Male Tabaxi Bard 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 45 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1500 gp. Old masterpiece painting (2400 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Peter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey collared shirt and brown pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy golden hair. He has a tattooed face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Emotional, Fearful. Bonds: Military, Nature. Occupation: Bricklayer

Voice: French accent

Attributes [hide]

Peter Snowdon, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Goblin, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs


Roland Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Armorer, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record, Adventurer. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Roland Gyula, Male Half-Elf Sorcerer 7
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)3 (-4) 10 (+0)16 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 11000 sp. Silver pearl (120 gp). Aquamarine (1600 gp). Jade (120 gp).


Social Check DCs

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