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NPC Generator

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Advanced [show]


Beatrice Carlton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. Her amber eyes dart from person to person.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Barrister. She has achieved small success as a Barrister.

Motivation: Sabotage a competitor; and she doesn't get along with people that don't share her tastes

Ideals: Opinionated, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Barrister

Voice: Puts emphasis on the wrong words

Attributes [hide]

Beatrice Carlton, Female Human Cleric 7
Medium (4'7") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)12 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 400 gp. Rhodochrosite (5 gp). Rose (80 gp).


Social Check DCs


Solomon Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his green eyes.

Personality: Solomon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: The child of a Dyer, who enjoyed hunting, Solomon was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Solomon took refuge in the ruined castle and found the beat up hand crossbow and armor he uses now. He has set out to sabotage the competition.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Extrovert, Pacifist. Bonds: Nature, Job, Family. Occupation: Engraver

Voice: Scratchy, weak

Attributes [hide]

Solomon Erenaeth, Male Half-Elf Monk 9
Medium (5'7") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)8 (-1) 12 (+1)13 (+1)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1200 gp. Coral (40 gp). Deep green spinel (40 gp).


Social Check DCs


Jocelyn Fidget, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his black hair in a pixie cut. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Jocelyn was born the youngest of three triplets. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his sister; and wishes to resurrect an old love

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Family, In love. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Jocelyn Fidget, Male Human Aristocrat 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)7 (-2) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Dain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his sai. His chestnut hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Military. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Dain Holderhek, Male Dwarf Expert 1
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)10 (+0) 10 (+0)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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