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NPC Generator

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Advanced [show]


Elama Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears skinny pants and wears a violet and tan robe with the hood down. She has a long auburn ponytail with little hanging trinkets. Her eyes are gray.

Personality: A deeply religious woman she believes everything happens for a reason. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better kind of golem.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Entrepeneur. Bonds: Poor, Religious, Adventurer, Immigrant. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Elama Xistsrith, Female Half-Elf Aristocrat 9
Medium (5'1") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 6000 sp. Rhodochrosite (8 gp). Canary diamond (3000 gp). Alexandrite (1600 gp). Chrysoprase (60 gp). Banded agate (8 gp). Silver pearl (110 gp).


Social Check DCs


Lance Tenley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a long brown beard with little hanging trinkets. His eyes are hazel and catlike.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is an amazing painter.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Courier, and he later adopted a second daughter.

Motivation: An old rival family wants him found.

Ideals: Gifted. Bonds: Enemies, Family, Military. Occupation: Courier

Voice: Thin and wheezing

Attributes [hide]

Lance Tenley, Male Human Warrior 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Anselm Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: Eccentric and domineering, Anselm will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a Shipwright, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Justice, Logical. Bonds: Poor, Family. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Ilphelkiir, Male Half-Elf Druid 13
Medium (5'3") Half-Elf, Lawful Good (CR 13)
Armor Class 7
Hit Points 102 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)4 (-3) 17 (+3)18 (+4) 12 (+1)12 (+1)
Skills Nature +8, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll, Dwarven, Halfling
Attacks Melee +7 / 4d4+3, Ranged +1 / 4d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 2000 gp.


Social Check DCs


Tûmûg Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many white ritualistic tattoos. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly red, has prominent grey streaks. This violet eyed northerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. The war was a terrible time for him, and Tûmûg does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Tûmûg reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has money and likes to spend it; and his religion dominates his actions

Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Military, Rich. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Tûmûg Garfield, Male Half-Orc Barbarian 7
Medium (6'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 60 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 40 pp. Iolite (30 gp). Red garnet (70 gp). Black opal (1500 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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