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Advanced [show]


Karg Blyth, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His hair is red and very short. His fierce green eyes like to dwell on things.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Karg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Karg took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Disciplined. Bonds: Adventurer, Mentor, Nature, Job. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Karg Blyth, Male Half-Orc Adept 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)10 (+0) 16 (+3)7 (-2)
Skills Athletics +6, Deception +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 400 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Ovina Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a grey and black robe with the hood down. She is physically well-built. Her brown hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: This woman loves music and to teach people music more than just about anything. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born in a small island village. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Artistic, Justice, Persistence. Bonds: Nature, Military. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Ovina Lutgehr, Female Dwarf Barbarian 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 12 (+1)4 (-3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Anthony Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. He is physically well-built. With bright auburn hair and a scraggly beard. His amber eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal music training, and achieved minor success. By chance he met his sister recently and the two have been together since.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Family, Rich, Military. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Anthony Jacobs, Male Human Monk 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp. Jasper (80 gp). 1 Banded mail.


Social Check DCs


Hadarai Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large blue jacket. His hair is cut close to his head. His eyes are a pleasant green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Human compassion; and he desires power and/or immortality

Ideals: Gifted. Flaws: Racist. Bonds: Guardian, Adventurer, Nature. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Hadarai Casilltenirra, Male Elf Barbarian 11
Medium (4'8") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 72 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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