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NPC Generator

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Advanced [show]


Tanglar Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries a battered rapier and tarnished glaive as well. He has a very tight haircut. His eyes are amber and catlike.

Personality: He acts crazy and hedonistic. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Hedonist. Bonds: Slave, Immigrant, Rich. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Tanglar Hornsby, Male Half-Orc Wizard 7
Medium (6'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)13 (+1) 15 (+2)5 (-3)
Skills Nature +4, Performance +0
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: Fire opal pendant on a fine gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Minor magic item.


Social Check DCs


Rael Holimion, Male Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man sports tan clothing, slightly heavier than average wear. His brown hair is smooth and relatively long. He has green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.

History: He got into the Barkeep business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Disciplined. Flaws: Selfish. Bonds: Job, Family. Occupation: Barkeep

Voice: Speaks like tongue is numb

Attributes [hide]

Rael Holimion, Male Elf Monk 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Rhodochrosite (14 gp). 2 Thunderstones. 4 Antitoxin.


Social Check DCs


Bertram Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'10" and has the majority of his body covered in plate. With a patchy chestnut beard and wild chestnut hair. His hazel eyes peer out from beneath his Stetson white hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father

Ideals: Persistence. Flaws: Sensitive. Bonds: Family, Military. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Quickstep, Male Halfling Druid 14
Small (2'10") Halfling, Chaotic Good (CR 14)
Armor Class 12
Hit Points 57 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills Arcana +4, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 6000 gp. Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A delicate silver chain set with a tourmaline (60 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of lances on his belt, each one with a topaz on the hilt. His silver hair is cut jaggedly and amateurishly. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the south, but his parents moved at a very young age to the east. Through the years after Krimmon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Krimmon's mother didn't care for him much, and the feeling was mutual. He has achieved small success as a Mason.

Motivation: To be a Hunter again; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Mason

Voice: Thin and wheezing

Attributes [hide]

Krimmon Shadowquick, Male Halfling Warlock 7
Small (3'4") Halfling, Neutral Evil (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)13 (+1) 18 (+4)11 (+0)
Skills Medicine +7, Stealth +5
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 8000 sp. Red garnet (140 gp). Deep green spinel (140 gp). Blue quartz (9 gp). Citrine (70 gp).


Social Check DCs

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