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NPC Generator

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Advanced [show]


Bernard Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to make almost anything out of random pieces of junk.

History: He comes from a rich eastern family. A gifted student he started as a Blacksmith, but he got bored and became a Mason. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants to get laid

Ideals: Gifted. Flaws: Cynical. Bonds: Rich, Job, Has a crush. Occupation: Mason

Voice: Middle-eastern accent

Attributes [hide]

Bernard Lindsey, Male Human Barbarian 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Perception +1, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp.


Social Check DCs


Drifting Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. She carries a battered club and tarnished flail as well. Her lavender fur, when down, is lengthy. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Her tongue was cut out and she uses sign language. She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has passion for adventuring and risk

Ideals: Fighting, Persistence, Gifted. Flaws: Disease. Bonds: Poor. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drifting Running, Female Tabaxi Expert 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)9 (-1) 13 (+1)8 (-1)
Skills History +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 10 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mardred Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in a clean brown cloak covering her clean studded leather. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her blue eyes peer out from beneath her small brown hat.

Personality: She is extraordinarily eccentric. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was raised in a white middle class family as the only child. Brilliant and gifted she never wanted to apply herself. Days after completing her studies, news broke out that her hometown was attacked by illithids. Mardred was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: A deep hatred of illithids; and she would like to get married and retire

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Enemies, Has a crush. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Mardred Torevir, Female Dwarf Paladin 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 118 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 14 (+2)11 (+0)
Skills Arcana +7, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnoll, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 300 pp. Jeweled gold crown (7000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Miner uniform. With a patchy red beard and wild red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Nutae isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Miner soon after.

Motivation: He is not mentally stable, and does not behave rationally; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Job, Poor. Occupation: Miner

Voice: Posh accent

Attributes [hide]

Nutae Dalanthan, Male Elf Sorcerer 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp.


Social Check DCs

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