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NPC Generator

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Advanced [show]


Quick Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright pastel and black, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His white fur has been sun bleached extensively. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He's attracted to the PC; and he wants to get laid

Flaws: Shy, Disease. Bonds: Rich, Adventurer, Nature, Has a crush. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Quick Prim Posies, Male Tabaxi Fighter 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)9 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs


Stacee Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is lengthy and is close to two feet long. Her blue eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Stacee was born in the north. At a young age she loved to build and create. When Stacee reached her early adolescence her Halfling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has achieved small success as a Layabout.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Job, Military. Occupation: Layabout

Voice: Smooth and feminine

Attributes [hide]

Stacee Stoutman, Female Halfling Rogue 4
Small (2'8") Halfling, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Nicor Moral, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a black suit. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a clover on it. His blue hair is braided into rings. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Philantrophist. Flaws: Addict, Antagonistic. Bonds: Adventurer, Military. Occupation: Glassblower

Voice: Stutters

Attributes [hide]

Nicor Moral, Male Tiefling Rogue 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs


Salanop Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing a long, tan, dusty cloak. Her hair is greying and her face has many wrinkles. Her eyes are likewise gray.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the east. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Wants to work out more often; and her spouse's relatives view her with great suspicion

Ideals: Athletic, Joker. Bonds: Has a crush, Adventurer, Immigrant, Family. Occupation: Slave Trader

Voice: Soft and mumbly

Attributes [hide]

Salanop Cobblelob, Female Gnome Ranger 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 8 (-1)13 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs

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