Hamil Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. He wears his chestnut hair up. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Hamil hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: To get a good night's sleep; and to end his boredom
Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Hollow voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Aquan
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1700 gp. Cloth of gold vestments (60 gp). Sapphire pendant on gold chain (2200 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (600 gp). Golden circlet with four aquamarines (4000 gp).
Rolf Jethro, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has brown hair. His eyes are gray.
Personality: He dislikes all the random violence that takes place in the north. He does not trust anyone and sleeps with one eye open.
History: The child of northern immigrants he idolized his father. In his 17th year, his parents were killed by a drow raid, leaving Rolf alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and sabotage a competitor
Ideals: Pacifist. Flaws: Insomniac. Bonds: Immigrant, Enemies, Job. Occupation: Carpenter
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Black pearl (800 gp). Carnelian (70 gp). Violet garnet (800 gp). Red spinel (120 gp). 1 Minor magic item.
Cloud Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His fur is short and brown. His eyes are amber and he is always smoking a pipe.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: To reunite with his old friends; and find a way to reverse the transformation of his brother
Ideals: Philantrophist. Flaws: Secretive. Bonds: Immigrant, Adventurer, Family. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Agatha Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an entirely violet suit with grey socks and a vest with buckled shoes. She keeps her white hair in a pixie cut. She has a dull look in her violet eyes.
Personality: A skeptical and narcissistic woman, Agatha's first love is herself. Her second love is also herself. She is a font of random trivia from the lore and stories she has discovered
History: The child of a Spice Merchant, who enjoyed hunting, Agatha was taken on many hunting expeditions. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has decided she is irredeemable; and a rival would like her out of the picture
Ideals: Impeccable, Logical. Bonds: Nature, Rich, Criminal record. Occupation: Doctor
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 20 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Terran, Abyssal
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1200 gp. Alexandrite (200 gp). Rock crystal (50 gp). Onyx (50 gp). Carnelian (50 gp). Fire opal (400 gp). Carnelian (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!

