Callybon Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan costume with the symbols of luck on her torso. She has a moderate pudge and is not very fit. Her blonde hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. She dropped out of school to support her sick mother, and resented it. She has since lost track of the people in her past.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of gnolls
Ideals: Entrepeneur, Logical. Flaws: Secretive. Bonds: Family, Enemies. Occupation: Sailor
Voice: Old thin voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 500 gp. Deep blue spinel (1200 gp). Eye agate (13 gp). Tiger eye turquoise (13 gp). Alexandrite (1200 gp).
Blendaeth Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her whole body is exceptionally muscular. Her copper crest is heavily combed to the left. This gold eyed easterner is not easily forgotten.
Personality: She is a Laborer first and foremost. She believes firmly that knowledge should be universal. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She worked as a nervous Laborer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and she is unsatisfied with her job
Flaws: Disease. Bonds: Rich, Immigrant, Job, Family. Occupation: Laborer
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 13 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 40 pp. 1 Minor magic item.
Shivering Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red fur is smooth and relatively long. He has gleaming, smiling copper eyes.
Personality: Overbrimming with self-confidence, Shivering isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Shivering was born in the north. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Impeccable, Persistence. Bonds: Poor, Slave. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 58 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1400 gp.
Kriv Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. He keeps his rusty crest in a pixie cut. His red eyes have a joyful gleam in them most of the time.
Personality: Kriv is depressed about a lot of things. He tends to be a nihilist. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Baker, and he later adopted a second son.
Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Family, Religious. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 4000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


