Eida Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of lances on her belt, each one with a ruby on the hilt. She has silver hair. She has a tattooed face.
Personality: Always inclined to offer people food she seems plenty friendly. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in a small village she learned the ways of the warrior from her mother. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in lance use. She moves from town to town, unable to find a place to settle.
Motivation: Revenge; and she wants revenge against drow
Ideals: Fighting, Philantrophist. Bonds: Poor, Enemies, Immigrant. Occupation: Miller
Voice: Mousy voice
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. Moss agate (8 gp). Red spinel (40 gp). Rock crystal (60 gp). Tiger eye turquoise (8 gp). 1 Minor magic item.
Andry Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her hair is red and curly. She is baby faced.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a pair of adventurers, Andry grew up listening to her father's many stories. Her parents enrolled her in a Expert school at a young age so that she could practice her druidic talents. She got away from her former life and has fallen to alcoholism.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Gifted. Flaws: Addict. Bonds: Poor, Job, Adventurer. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 53 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 1000 gp. Tourmaline (70 gp). Violet garnet (1000 gp). Golden yellow topaz (1000 gp). Red-brown spinel (70 gp). Violet garnet (1000 gp). Zircon (70 gp). Aquamarine (1000 gp). Sardonyx (70 gp).
Habor Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his halberd. His hair, while still mostly blue, has prominent grey streaks. His silver eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Habor is combative with any and all who dare try his patience in the slightest.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he's repulsed by the pc
Ideals: Justice, Logical. Flaws: Antagonistic, Insane. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 6000 cp.
Greethen Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man dresses like a well dressed Sculptor does. His crest is red and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is extraordinarily eccentric. He is obsessed with his god.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered dancing. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Sabotage a competitor; and to be a bricklayer again
Ideals: Artistic. Flaws: Insane, Disease. Bonds: Job, Religious. Occupation: Sculptor
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 12)
Armor Class 11
Hit Points 100 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Celestial
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 gp. Jeweled anklet (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1400 gp). Gold dragon comb with red garnet eye (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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