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NPC Generator

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Advanced [show]


Mamnen Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He has styled his purple hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He loves telling others what to do and how they should feel about things. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Mamnen lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Opinionated. Flaws: Depressed. Bonds: Rich, Family, In love. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Mamnen Doubt, Male Tiefling Druid 4
Medium (6'2") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Athletics +2, History +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 1 Minor magic item.


Social Check DCs


Lance Gentry, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears baggy brown pantaloons and a blue scarf. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Optimist, Fighting. Flaws: Addict. Bonds: Rich. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Lance Gentry, Male Human Wizard 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp.


Social Check DCs


Ermina Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her silver hair up in a very large beehive style do. Her amber eyes are slightly larger than normal.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: The child of southern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She struck the Barber job and began her own company from there.

Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy. Bonds: Military, Immigrant, Job, Criminal record. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Ermina Casilltenirra, Female Half-Elf Warrior 4
Medium (5'4") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 17 (+3)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bilbron Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a white scarf. He wears his white hair up. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bilbron is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He got away from his former life and has fallen to alcoholism.

Motivation: He is not mentally stable, and does not behave rationally; and doesn't want to be a dilettante and was forced into it by his family

Ideals: Justice. Flaws: Addict, Insane. Bonds: Religious, Family. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Bilbron Fapplestamp, Male Gnome Commoner 9
Small (3'6") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 32 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 7 (-2)13 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 8
Languages Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +4

Possessions: Emerald (500 gp). Jasper (40 gp). Zircon (40 gp).


Social Check DCs

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