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NPC Generator

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Advanced [show]


Roge Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich eastern family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has achieved small success as a Architect.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Antagonistic, Insane. Bonds: Rich, Criminal record, Job. Occupation: Architect

Voice: Stutters

Attributes [hide]

Roge Nimblefingers, Male Halfling Warlock 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 8 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 7 (-2)14 (+2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 200 gp.


Social Check DCs


Lance Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.

Personality: Lance hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Sculptor business at a young age. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Sculptor.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Poor, Adventurer, Job, Enemies. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Lance Denholm, Male Human Adept 11
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Goblin, Abyssal, Orc
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 900 gp. Black pearl (1000 gp). Pink pearl (130 gp). Red spinel (130 gp). Golden pearl (130 gp). Blue quartz (12 gp). Malachite (12 gp). Peridot (70 gp). Red garnet (130 gp).


Social Check DCs


Suhnae Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair up. His eyes, though not visible through his cowl, are green.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Priest. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's repulsed by the PC; and to settle down with his crush

Flaws: Antagonistic. Bonds: Poor, Immigrant, Guardian, Has a crush. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Suhnae Caerdonel, Male Half-Elf Commoner 2
Medium (5'6") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)9 (-1) 17 (+3)12 (+1)
Skills Religion +1, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp. A roughly beaten golden orb (110 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (200 gp). 1 Holy water.


Social Check DCs


Bathin Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. He wears his blue hair down. His white eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A true patriot, Bathin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.

Motivation: To find somewhere to settle down; and he has a rivalry with the church that dominates his actions

Ideals: Opinionated, Optimist. Flaws: Mundane. Bonds: Military, Religious. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Bathin Compassion, Male Tiefling Commoner 2
Medium (6'3") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 8 (-1)18 (+4)
Skills Athletics +2, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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