Herleva LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is cut short. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, she has a hard time making friends. Further she is a bit of a stoner and is frequently out of it.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sellsword arts, while her mother instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Herleva and her spouse have recently divorced.
Motivation: Seeks redemption.
Flaws: Antagonistic, Addict. Bonds: Immigrant, Rich, Criminal record. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Vadania Nailo, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 4'9". She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and her gloved hand is found clutching a crossbow. Her black hair is smooth and relatively long. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She comes from a rich western family. She struck it rich when she found rare goods in large quantities. She has never given up on her singing dream.
Motivation: She wants revenge against drow; and several ex partners dislike her way of doing things and want revenge
Ideals: Joker, Artistic. Flaws: Emotional. Bonds: Rich, Enemies. Occupation: Assassin
Voice: American accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a brown coat over a white low-cut shirt, and a top hat upon her head. Beneath her clothing is a huge mess of scar tissue. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her eyes are likewise blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also has developed a complete distrust of the Merchant profession.
History: She got into the Bricklayer business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has achieved small success as a Bricklayer.
Motivation: Several ex partners dislike her way of doing things and want revenge; and expand her business
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Job, Enemies. Occupation: Bricklayer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 16 (+3) | 8 (-1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 150 gp.
Halimath Horineth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His amber eyes peer out from beneath his Stetson blue hat.
Personality: He has always had a great fascination with Tabaxi culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a mountains tribe. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He now spends his time doing works of charity.
Motivation: To get a good night's sleep; and a strong sense of loyalty to tabaxi people
Ideals: Philantrophist. Flaws: Racist, Impulsive, Insomniac. Bonds: Nature. Occupation: Courier
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 13)
Armor Class 14
Hit Points 77 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Halfling, Goblin
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 1000 gp. Deep blue spinel (600 gp). Iolite (60 gp). Sard (60 gp). Peridot (60 gp). Obsidian (12 gp). Banded agate (12 gp). Azurite (12 gp). Zircon (60 gp). Deep green spinel (160 gp). Sard (60 gp). Amethyst (160 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

