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NPC Generator

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Advanced [show]


Ghaliver Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light red in addition to tight pants. He has shaved his head bald. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Fighting. Flaws: Shy, Hedonist, Secretive. Bonds: Has a crush. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Ghaliver Fatrabbit, Male Halfling Wizard 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 200 gp. Citrine (60 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Naivara Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a worn and beaten armor. She has slicked back red hair. She wears large thick round spectacles.

Personality: She is business-like. She takes instructions and follows them to the letter. She pushes her goals aggressively. She is also a coward if confronted.

History: Naivara was born the youngest of three triplets. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Professionalism, Justice. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Naivara Qualanthri, Female Half-Elf Paladin 4
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 12 (+1)11 (+0)
Skills Athletics +2, History +5
Senses Passive Perception 11
Languages Common, Elven, Ignan, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Fiery yellow corundum (400 gp). Red-brown spinel (160 gp). 1 Minor magic item.


Social Check DCs


Spring Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'3" and muscular, this western woman dresses like a well dressed Adventurer does. Her white fur is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Gifted from a young age, Spring studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Adventurer work with an outfit from a few towns over. Adventurer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Spring Paws, Female Tabaxi Paladin 4
Medium (5'3") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)6 (-2) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Alberich Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a faded coat and loose pants complete with small hat. His hair is short and black. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his old friends

Ideals: Persistence, Opinionated, Gifted, Impeccable. Bonds: Adventurer. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alberich Bigtoe, Male Dwarf Aristocrat 6
Medium (4'0") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 10 (+0)4 (-3)
Skills Acrobatics +6, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +1

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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