River Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length lavender fur. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He would rather hide behind his crafts than deal with other people.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Farmer, but he got bored and became a Mayor. He's also a talented Farmer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Artistic, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Just what you see.
Theren Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a silver handlebar mustache and slicked back silver hair. He has several tiny amber earrings on each ear.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.
Motivation: Retire the richest man in the east; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Justice. Bonds: Rich, Criminal record, Immigrant. Occupation: Beggar
Voice: Slow speaker
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 3 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 3 (-4) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3000 sp.
Erky Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears tan cloth garments or leather armor. His brown hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born into a rich family. A gifted student he started as a Stableman, but he got bored and became a Mayor. He now owns his own business.
Motivation: He is terrified, and will act out of fear.
Flaws: Insomniac, Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Portia Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She has the majority of her body covered in plate. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and she is always smoking a pipe.
Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Portia was born in the east. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Halflings in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Optimist, Persistence. Bonds: Immigrant, Job. Occupation: Engraver
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 15)
Armor Class 13
Hit Points 73 (15d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Elven, Druidic, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 2000 gp. Violet garnet (600 gp). Blue star sapphire (1000 gp). Carnelian (60 gp). Onyx (60 gp). Moss agate (9 gp). Moss agate (9 gp). White opal (1000 gp). Deep blue spinel (600 gp). Zircon (60 gp). Freshwater pearl (9 gp). Azurite (9 gp). Star rose quartz (60 gp). Golden pearl (150 gp). Violet garnet (600 gp). Red-brown spinel (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


