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NPC Generator

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Advanced [show]


Thervan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a tan shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Elves.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thervan took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Tiefling compassion.

Ideals: Athletic. Flaws: Shy, Racist. Bonds: Slave, Nature. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Thervan Netyoive, Male Elf Ranger 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 12 (+1)6 (-2) 9 (-1)10 (+0)
Skills Arcana +0, Athletics +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Azzakh Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His scarlet crest has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. Azzakh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 7 years old his parents immigrated from the south. Azzakh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found.

Ideals: Professionalism. Bonds: Poor, Family, Immigrant, Adventurer. Occupation: Miller

Voice: American accent

Attributes [hide]

Azzakh Vangdondalor, Male Dragonborn Barbarian 5
Medium (6'6") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Carnelian (70 gp).


Social Check DCs


Sarah Livingstone, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman prefers to wear flannel. She wears her brown hair down. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a ruthless business woman, a trait she acquired from her father.

History: She got into the Engraver business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and retire the richest woman in the south

Ideals: Joker, Entrepeneur, Justice. Bonds: Job, Guardian. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Sarah Livingstone, Female Human Wizard 11
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 24 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 3200 gp. Blue quartz (16 gp). Zircon (70 gp). White opal (1200 gp). Star rose quartz (70 gp). Rock crystal (70 gp). Aquamarine (200 gp).


Social Check DCs


Barbena Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, brown, dusty cloak, and sports empty pouches on her belt. Her brown hair is smooth and relatively long. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born at the edge of vast mountains. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and balancing her hectic life and new cartwright responsibilities is difficult

Flaws: Antagonistic, Insane. Bonds: Adventurer, Nature, Job. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Barbena Goldfinder, Female Dwarf Warlock 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 9 (-1)8 (-1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443333

Possessions: 400 pp. Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (2200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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