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NPC Generator

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Advanced [show]


Ilanis Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears dark leathers with embroidery. She has moderate length auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Ilanis will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north her family was never financially stable. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ilanis was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Athletic, Extrovert, Joker. Flaws: Racist. Bonds: Poor. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Ilanis Hart, Female Half-Elf Paladin 8
Medium (4'10") Half-Elf, Neutral Good (CR 8)
Armor Class 11
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 20 (+5)17 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 15
Languages Common, Elven, Auran, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601000

Possessions: 700 gp. Blue quartz (13 gp). Moss agate (13 gp). Blue-white diamond (2000 gp). Blue quartz (13 gp). Jasper (50 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in red turtlenecks beneath a grey coat with violet slacks. Her white hair is styled in orderly dreadlocks. Her fierce green eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Nora embodies much of what other species detest in the Halflings. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Barkeep arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Nora was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nora's father didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of her sister; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic. Bonds: Mentor, Rich, Criminal record, Family. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Nora Goodearth, Female Halfling Barbarian 5
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +3, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 3000 sp. Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his chestnut hair in a pixie cut. His green eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Artistic. Bonds: Adventurer, Job, Family, Religious. Occupation: Servant

Voice: Speaks like tongue is numb

Attributes [hide]

Delg Eversharp, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)5 (-3) 12 (+1)9 (-1)
Skills Insight +3, Investigation -1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 310 gp. 1 Masterwork Common Melee.


Social Check DCs


Cask Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a brown tunic with yellow highlights, and long tan pants that bunch up around his shoes. His whole body is exceptionally muscular. His gray fur is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Cask embodies much of what other species detest in the Tabaxis. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud.

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Immigrant, Enemies, Military. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Cask Wind, Male Tabaxi Barbarian 3
Medium (5'9") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +4, Animal Handling +0
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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