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NPC Generator

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Advanced [show]


Nora Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into her green robe. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are a pleasant green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born into a rich family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: To unite with her brother; and wants to work out more often

Ideals: Athletic. Bonds: Family, Criminal record, Rich, Job. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Nora Deepdelver, Female Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 12 (+1)14 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 120 gp.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her brown boots flare out at the collars, and carries daggers. Her orange fur is thinning but still full. This copper eyed westerner is not easily forgotten.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was raised in a white middle class family as the only child. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in dagger use. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants revenge against gnolls.

Ideals: Fighting, Optimist, Logical. Flaws: Mundane. Bonds: Enemies. Occupation: Detective

Voice: Sighs a lot, exhausted

Attributes [hide]

Shifting In the Wind, Female Tabaxi Expert 2
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Mordai Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green tunic with pastel highlights, and long green pants that bunch up around his shoes. He keeps his silver hair in a flapper bob. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the north his family was never financially stable. His arcane abilities were realized during a raid on his village. He struck the Ruler job and began his own company from there.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Poor, Job. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Mordai Integrity, Male Tiefling Cleric 13
Medium (5'6") Tiefling, Neutral Good (CR 13)
Armor Class 9
Hit Points 62 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 12 (+1)19 (+4)
Skills Nature +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13655

Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold music box (1000 gp). Gold music box (1000 gp). Silver chalice with lapis lazuli gems (70 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). 1 Medium magic item.


Social Check DCs


Uthemar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his brown hair well, parting it to the right. He wears large thick round spectacles.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: He was born on a small isolated farm. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Athletic, Passionate, Persistence, Logical. Bonds: Nature, Job. Occupation: Fisher

Voice: High pitched, excited

Attributes [hide]

Uthemar Meliamne, Male Elf Paladin 6
Medium (5'4") Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Blue quartz (9 gp). Sardonyx (70 gp).


Social Check DCs

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