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NPC Generator

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Advanced [show]


Thomas Stanley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Thomas was raised in a hard working conservative environment. He dropped out of school before completing his studies. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Shy. Bonds: Job, Religious. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Thomas Stanley, Male Human Cleric 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp.


Social Check DCs


Cumpen Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'6" and wears a blue coat over a yellow low-cut shirt, and a wide-brimmed hat upon her head. Her golden hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.

Personality: She acts crazy and hedonistic. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Hedonist, Shy. Bonds: Nature. Occupation: Bowyer

Voice: Speaks in third person

Attributes [hide]

Cumpen Silverthread, Female Gnome Ranger 11
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 10
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 300 pp. Fiery yellow corundum (1500 gp). Hematite (14 gp). Citrine (30 gp). Violet garnet (1100 gp). Red spinel (130 gp). Smoky quartz (30 gp). Blue quartz (14 gp). Carnelian (30 gp).


Social Check DCs


Naal Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears violet cloth garments or leather armor. His hair is red and curly. He has several tiny ruby earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Naal took refuge in the ruined castle and found the beat up shield and armor he uses now. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Rich, Adventurer, Nature, Slave. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Naal Dalanthan, Male Half-Elf Rogue 14
Medium (5'3") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 77 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Medicine +6, Religion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Finely wrought small gold bracelet (10 gp). Old masterpiece painting (2200 gp). A small bag of saffron. (10 gp). Jeweled gold crown (6000 gp). Old masterpiece painting (2200 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Old masterpiece painting (2200 gp).


Social Check DCs


Bertram Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large violet mantle and cape that has been intricately interwoven into his red robe. His black hair is cut short. His eyes are brown and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has dedicated himself to building a better village for his children.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Philantrophist. Bonds: Poor, Adventurer, Military. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Bertram Zhanini, Male Half-Elf Commoner 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)17 (+3) 10 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 800 gp.


Social Check DCs

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